In January, Singapore became the first Asian country to host an international tournament for professional esports.
This year, Singapore will host a major esports event to be called League of Legends World Championship.
The announcement was met with some skepticism from many, but not by the media.
This was the first time a major international tournament was hosted in the Asian country, which has a population of 1.3 billion and is a city with a population around 300 million.
It has a reputation for being the best-funded city in Asia, and its esports scene is growing rapidly, as evidenced by the recent success of League of Heroes, which drew more than 70 million concurrent viewers on Twitch.
The city is also one of the most sought-after destinations for young players, with an average age of 18, and more than 20 percent of Singapore’s population under 30.
It is also home to the largest number of professionals and is home to several esports teams, including the two-time world champion Team Secret, which is based in Singapore.
Singapore is the second largest Asian country by population, behind Taiwan.
Its population of more than 2.5 billion is almost three times larger than India, which accounts for around 1.4 billion.
The country is home the largest ethnic Chinese population in the world.
More than one million professional gamers are based in the country, and the game industry has become a lucrative one, with revenues in the region of US$5 billion last year, with a projected annual growth of over $2 billion.
The games industry is still in its infancy in Singapore, however, with the city’s population of only around 1,000,000 currently contributing a mere 0.1 percent of the country’s GDP.
The number of people working in the games industry has been growing steadily in the past decade, as it has grown from a fraction of 1 percent of GDP in 2005 to 2 percent of its GDP in 2016.
Singlish esports scene, which began in 2010, is comprised of more, well-known names, including Super Evil Megacorp’s (SEM) LoL team, which recently won the League of legends World Championship in Singapore and is now the fifth-largest gaming company in the nation.
The esports industry is also very lucrative in the Singapore economy, with revenue of $4.4 trillion in 2017, and according to Singapore’s Minister for Industry and Commerce, Ng Eng Hen, it is one of Asia’s largest industries.
The Singapore Government is also in charge of managing the economy of the city, with its Ministry of Culture, Tourism and Science (MCTS) and Singapore Tourism Council responsible for running the city and its tourism industry.
The MCTS, in turn, is responsible for ensuring the safe and secure operation of the Singapore Games Expo (SGE) in 2020, which was held in September.
The game industry, as a whole, contributes approximately 4.8 percent of gross domestic product (GDP), with esports making up more than 6 percent.
This means that esports, like the rest of the industry, contributes more to Singapore than its GDP.